AI Insights · Timothy · October 2024
Performance of Top 5 Voxel Games on iOS in Belgium, Q3 2024
Discover the Q3 2024 performance trends of the leading voxel games on iOS in Belgium, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the top voxel games on the iOS platform in Belgium showed varied performance in terms of downloads, revenue, and active users, as reported by Sensor Tower.
Minecraft: Play with Friends from Mojang saw a fluctuating revenue pattern, beginning with approximately $4.2K in early July and closing the quarter at just over $2K. Downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching 48K in the last week of September. The weekly active users, however, witnessed a downward trend, starting at 16K and dropping to around 12.2K by the end of September.
Pixel Gun 3D: Online Shooter by Cubic Games experienced a steady decline in revenue, peaking at $363 in the first week of July and ending at $165 in the last week of September. Downloads peaked mid-quarter with 519K in the second week of August, but saw a sharp decline thereafter. Weekly active users showed a moderate increase, reaching a peak of 2.8K in mid-August before tapering off to 1.7K by the end of the quarter.
Hunt Royale: Action RPG Battle from BoomBit, Inc. showed a volatile revenue pattern with a peak of $183 in the second week of July and a low of $29 in mid-August. Downloads were sporadic, with several weeks showing no new downloads. The weekly active users remained relatively low, starting at 97 and decreasing to 46 by the end of September.
Rodeo Stampede: Sky Zoo Safari by Featherweight Games Pty Limited had a consistent revenue stream, fluctuating between $50 and $128 throughout the quarter. Downloads were robust initially with a peak at 368K in late July, but declined steadily to 140K by the end of September. The game maintained a stable active user base, peaking at 2.1K mid-quarter before slightly declining to 1.6K.
Finally, Block Craft 3D: Building Games from Wildlife Studios showed a generally declining revenue trend, starting at $102 and dropping to $16 by the end of September. Downloads saw a consistent decrease throughout the quarter, starting at 740K and ending at 410K. The weekly active users also saw a decline, from 5.4K at the start to 4.8K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.